Reports of shipping delays for HMZ-T1

People who have pre-ordered the HMZ-T1 from Sony have apparently been experiencing considerable delays.  According to reports, Sony have seen much more demand for the wearable HD device than was expected. This might be plausible when you consider that earlier in the year Sony hadn’t even intended to sell the  Personal 3D Viewer as a commercial product. There is also believed to have been logistical issues at a factory in Thailand which is contributing to the holdup in shipments. Reading some of the forums, I have seen people saying that they have received several emails from Sony pushing back the arrival date of the headset.

Since I posted the news of Amazon taking HMZ-T1 pre-orders, the item has been marked as “currently unavailable” on the Amazon site. Rather than being an Amazon issue, it sounds like Sony are struggling to keep up with the demand. Let’s hope they can sort this problem out sooner rather than later!

More reactions to Sony’s 3D Head Mounted Display HMZ-T1

Stereo 3D you say? Here’s an informative breakdown of the possibilities for the HMZ-T1 from 3D Vision Blog.

Originally it seems that Sony considers this device to be mostly used as an alternative of a 3D HDTV for playing games on the company’s 3D-capable PlayStation 3 console and/or for watching Blu-ray 3D movies with it and a dedicated Blu-ray 3D-capable video player. But as 3D content expands there will be much more possible uses for this device for watching not only stereoscopic 3D content, but for 2D as well and one of these is PC gaming of course, including in stereo 3D as well. Thanks to the use of an industry wide standard such as HDMI 1.4a you should be able to easily connect the device to your computer and use it for 2D or 3D gaming as both AMD and Nvidia do offer stereoscopic 3D support for gaming in stereo 3D with HDMI 1.4a device. I have no information yet if AMD will support the device for sure in stereo 3D mode, but they should, and as far as Nvidia goes, it should get supported in the 3DTV Play software soon after the device becomes available on the market. So good news for PC gamers into stereo 3D gaming, and apart form games you should also be able to watch 3D videos and browse through 3D photos, maybe even watch TV in 3D and so on.

Cool. I hadn’t even considered 3D photos or 3D TV.

More reaction from StarKnight:

I’ve already tested it too at Sony United that took place in Milan last month. The device is amazing and gave me a positive impression but there are also some drawbacks:
- Weight: Almost all of its weight is on the front which lay on your nose. For short periods it’s ok but after one hour it might become a little problem.
- Reflections: In light rooms some rays of light tend to reflect on the internal lens. However I have found that wrapping a dark sheet of paper around the holder effectively blocks them.
- Portability: You can not simply plug an HDMI cable in the visor and power it with batteries. You need to use AC and the external box supplied with the visor. No problem if you intended to use in a room but if you wanted to use it while travelling by car/train/plane (with a portable HDMI device like my LG Optimus 3D) it could by quite problematic.
- Quality: Quality is superb. Contrast and dark colors are the best I’ve ever seen. Resolution in only 720p but fine for every situation. At SU I’ve tested 4 of them each connected to a different stereoscopic source: a Sony notebook, two PS3 with twho different games and a PS3 playing the 3D BD of “Open Season”. Of course they were all absolutely crosstalk-free. However I’ve noticed a small blur effect at the edges of the screen area (for both eyes). You can regulate the binocular distance according to the size of your face but you con not get rid completely of that defect. The central area of the screen is always on-focus.

My opinion is that after all it’s a good device but it is far from perfect. I hope that Sony or other producers will improve such devices since they are so far the only crosstalk-free solution for stereoscopic vision.

So far most people who have tried the Personal 3D Viewer (including me) seem to be liking it.

P.S: HMZ-T1 now available for pre-order on Amazon

Amazon now taking pre-orders for the HMZ-T1

Not too many details posted on their site yet, but Amazon (.com) is now taking pre-orders for the Personal 3D Viewerthrough their site. I’ll probably go with them because of the free shipping.

Sony Personal 3D Viewer

 

 

 

 

 

 

 

More reactions to the HMZ-T1 below:

Dr. David J. Susilo (Amazon Reviewer) :

Guys, here’s my personal take of this item thus far from (total) of 3 hours playing with the unit at the Sony Store:

1. It’s EXTREMELY EASY to put this unit on, take it off and putting it on again.

2. Playing 2D materials, both 16:9 and 21:9, the screen appears to be slightly larger than when they’re playing 3D. Why? I don’t know

3. Using QTEC FPD blu-ray, it shows no visible colour shift between 0 IRE to 100 IRE test pattern

4. There is slight red push but not the point of distraction.

5. I played 24p movies, and the display seems to play it properly, there is no OSD shown on the prototype HMZ-T1 so I don’t know whether it’s doing 2:3 pulldown properly or doing 5:5 or 3:3.

6. For the demo HMZ-T1, it seems like there is no MotioFlow/CineFlow activated, no video-look at all

7. Both static and motion resolution shows approx 700 lines (according to the QTEC FPD blu-ray).

8. The black level is amazing although I can still see that it’s not completely black. With brightness control I’m pretty sure that the black level can be brought down a bit more.

9. White is very close to calibrated white (warm-ish white) without noticable clipping.

This reviewer gives some more helpful information about the HMZ-T1 on the Amazon site.

Dougie B (Amazon Reviewer)

I’ve tried a number of head-mounted displays (HMD’s) at stores, trade shows, etc, and the one thing I they never get right is the fact that the screen feels like it’s an inch away from your eyeball, and it causes strain.

While on vacation in Tokyo I went to the Sony Showroom and was pretty impressed when I demoed it. There is a real feeling of depth as to to where the screen was – it felt like I was sitting in the middle row a big-screened (but not quite IMAX) theater. Of course, you can say that’s no different than sitting six feet away from 60-inch flatscreen, but your eyes can tell when you’re sitting that close to something.

They showed the trailer for The Amazing Spider-man, and the resolution did seem slightly lower than what I would see in a theater (it’s 720p as opposed to 1080p), and at least once I saw some trails in the picture when the action went pretty quickly. That said, during the first-person sequence at the end, I did feel it in my stomach. The 3D was there, but not too noticeable. I don’t know if that was because the device or if parts of the movie were shot in 2D and later converted to 3D.

As of this writing, I’ve only seen it priced for Japan at around $800. This will be awfully tempting, but I haven’t made my mind up yet. It’ll also be interesting to see what people will do with this for virtual reality software, whether it be with a head tracking mouse or a Kinect hack.

As I said before, I agree about the usage of the Spiderman movie. I think Sony could have chosen a better movie to show off the 3D more but despite that I still thoroughly enjoyed the experience.